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Engine of Fate (Beta)

The 9th Age Advanced Combat Simulator

Available Tools

  • Army List Design Tool - Free
  • Combat Simulator - Beta is Free

Coming soon

  • Play Instructions
  • Character Design Tool
  • Weapon Design tool
  • Item Design Tool

Engine of Fate is compatible with The 9th Age v1.3.5.


Available Armies

Army List
Design
Combat
Simulation
Army
Book
Beast Herds
Daemon Legions
Dread Elves
Dwarven Holds
Empire of Sonnstahl
Highborn Elves
Infernal Dwarves
Kingdom of Equitaine
Ogre Khans
Orcs and Goblins
Saurian Ancients
Sylvan Elves
The Vermin Swarm
Undying Dynasties
Vampire Covenant
Warriors of the Dark Gods

Read more about army availability and what is supported here.

Last updated: 2017-11-21 01:59
Current version: 0.8-SNAPSHOT

Latest updates

Dread Elves - Divine Altar

Published 6-11-2017

The light lance option for the Disciples on Dread Elves Divine Altar was missing, and thanks to a user report this has now been fixed.

Mammoth Hunter and Goblin Raiders on Scuttler Spiders with Shields

Published 30-10-2017

A quick update with some fixes based on user feedback

Mammoth Hunters did not get access to Lances when mounted, and had access to Spinesplitter when mounted, this has been fixed.

Also Goblin Raiders on Scuttler Spiders with Shield Upgrades did not work in combat simualtions (caused digital explosions), this has been fixed as well.

Kingdom of Equitaine, Cave Goblin Chiefs and X or more counts as Core

Published 26-10-2017

Work on Kingdom of Equitaine support for combat simulations continues, now magical weapons and armour specific to KoE has been updated to work with combat simulations. Hopefully the remaining few things will follow soon.

Also a mistake for Orcs and Goblins was reported by a user for Cave Goblin Chief that has been fixed. It incorrectly was granted Poisoned Attacks, this is no longer the case.

Furthermore, also based on user feedback, a few remaining issues for model/units that counts as core when X or more has been fixed in various army books. No more issue of this type should exist.


Engine of Fate is an IT-adaptation of the rule system from the "The 9th Age" and is therefore subject to the license provided by the "The 9th Age" under commercial terms. Engine of Fate is not affiliated with or partner with T9A. For more information please see The 9th Age license. The terms of use for Engine of Fate can be found here.